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@vincent-breysse vincent-breysse commented Dec 8, 2021

Backport of #6490


Testing status

  • Manual testing: Building/Running BatchRendererGroup_HDRP + Run BRGGameObjects in Editor
  • Yamato default tests for 22.1 green
  • Yamato BatchRendererGroup on 2022.1 green

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github-actions bot commented Dec 8, 2021

Hi! This comment will help you figure out which jobs to run before merging your PR. The suggestions are dynamic based on what files you have changed.
Link to Yamato: https://unity-ci.cds.internal.unity3d.com/project/902/
Search for your PR branch using the search bar at the top, then add the following segment(s) to the end of the URL (you may need multiple tabs depending on how many packages you change)

HDRP
/jobDefinition/.yamato%2Fall-hdrp.yml%23PR_HDRP_trunk
With changes to HDRP packages, you should also run
/jobDefinition/.yamato%2Fall-lightmapping.yml%23PR_Lightmapping_trunk

Depending on the scope of your PR, you may need to run more jobs than what has been suggested. Please speak to your lead or a Graphics SDET (#devs-graphics-automation) if you are unsure.

@vincent-breysse vincent-breysse marked this pull request as ready for review December 8, 2021 15:11
@vincent-breysse vincent-breysse requested review from JussiKnuuttila and removed request for joeldevahl December 8, 2021 15:12
@vincent-breysse vincent-breysse merged commit a0decee into 2022.1/staging Dec 9, 2021
@vincent-breysse vincent-breysse deleted the 2022.1/fix-hdrp-shader-build-brg branch December 9, 2021 11:59
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3 participants