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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -98,6 +98,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed the list of included HDRP asset used for stripping in the build process.
- Fixed Show/Hide all Additional Properties
- Fixed errors about incorrect color spaces in the console when using the Wizzard to fix the project setup (case 1388222).
- Fixed custom pass name being cut when too long in the inspector.

## [14.0.0] - 2021-11-17

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Expand Up @@ -204,7 +204,9 @@ void DoHeaderGUI(ref Rect rect)

EditorGUI.BeginProperty(headerRect, GUIContent.none, m_PassFoldout);
{
EditorGUIUtility.labelWidth = headerRect.width;
m_PassFoldout.boolValue = EditorGUI.Foldout(headerRect, m_PassFoldout.boolValue, $"{m_Name.stringValue} ({m_PassType.Name})", true, EditorStyles.boldLabel);
EditorGUIUtility.labelWidth = 0;
}
EditorGUI.EndProperty();
EditorGUI.BeginProperty(enabledRect, Styles.enabled, m_Enabled);
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Expand Up @@ -50,7 +50,7 @@ public List<SearchTreeEntry> CreateSearchTree(SearchWindowContext context)
if (customPassType.GetCustomAttribute<HideInInspector>() != null)
continue;

tree.Add(new SearchTreeEntry(new GUIContent(customPassType.Name, icon))
tree.Add(new SearchTreeEntry(new GUIContent(ObjectNames.NicifyVariableName(customPassType.Name), icon))
{
level = 1,
userData = customPassType
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