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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -655,6 +655,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fix issue with fast memory and rendergraph.
- Fixed transparent motion vector framesetting not sanitized.
- Fixed wrong order of post process frame settings.
- Fixed white flash when enabling SSR or SSGI.

### Changed
- Improve MIP selection for decals on Transparents
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Original file line number Diff line number Diff line change
Expand Up @@ -454,6 +454,8 @@ internal void Update(FrameSettings currentFrameSettings, HDRenderPipeline hdrp,
{
// Reinit the system.
colorPyramidHistoryIsValid = false;
// Since we nuke all history we must inform the post process system too.
resetPostProcessingHistory = true;

HDRenderPipeline.DestroyVolumetricHistoryBuffers(this);

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