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move input stop working and gets working again if i press another input #677
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Same issue as #663 |
I still cannot repro this. |
sorry for the late answer, i'll do it tomorrow, i'm not home right now. |
There it is https://drive.google.com/file/d/1yUYSb6hwEPDbag-GMEgwO9_al7u0Vg_k/view?usp=sharing |
Hello, we're going to close all the github issues and will concentrate bug information in the Unity public issue tracker https://issuetracker.unity3d.com/product/unity/issues?project=116&status=1&unity_version=&view=hottest. If you are still experienceing this issue in the latest package version please do file a bug report as described here https://unity3d.com/unity/qa/bug-reporting Thank you! |
I'm new to programming and i'm using this new input system, i'm creating a simple player movimentation system for a platform game. I did the code below
but when testing it, i noticed that if i kept pressing buttons to move left and right, it sometimes stop, even if i'm with the A or D key pressed(let's say that the input system is paused). I can get my player moving again if i release the key and then press it again, or striking another input key, it's like it unpause the input system.
PS: i'm using 1D axis and keyboard to move
And sorry for my bad english, i don't know if someone will understand what i wrote
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