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A collection of simple scripts to create 2D physics game, intended for giving workshops to a young audience
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Assets Documentation update Feb 28, 2019
ProjectSettings Updated the Getting Start & Reference Guide + updated to latest 17.4 … Dec 13, 2018
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.gitignore Create Sep 21, 2016 Updated readme with new information Dec 12, 2018

Unity Playground


This project can be found and downloaded on the Asset Store


A collection of simple scripts to create 2D physics games, intended for giving workshops to an audience of beginner game developers to quickly enable them to make games in Unity.



This project is intended to be as flexible as possible, not enforcing a specific game genre apart from the obvious constraints of being 2D and physics-powered. It contains a lot of scripts that perform atomic tasks, that is they do mostly only one thing, so you can combine them to create any kind of gameplay.

That said, the audience should already have an idea of how Unity works, the Editor interface, the concept of GameObjects, Components, the Scene View, Play Mode, and so forth. It might be useful to guide them through these concepts before letting them play with this project.

Usage instructions

Documentation can be found in pdf form under Assets/Documentation

Software Requirements

Required: Any Unity 2017.4 or later version

Hardware Requirements

Required: Laptop

Change Log

  • 1.0 (2018/12/12) - initial release on the Asset Store.
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