Additional tools for Visual Effect Artists
Switch branches/tags
Clone or download
Type Name Latest commit message Commit time
Failed to load latest commit information.
DCC-Tools/Houdini Fixed References to incomplete OTLS for the Vector Field Sample HIP file Nov 9, 2018
com.unity.vfx-toolbox Set everything to internal (for the time being) Oct 9, 2018 Initial Commit Aug 24, 2018 Update Nov 7, 2018


Additional tools for Visual Effect Artists.

Install VFX Toolbox Unity Package

  • Git Clone this repository (or download zip and unzip locally)
  • Install Unity 2018.3 and run it for your project
  • Open Package Manager Window (Window/Package Manager)
  • Use the + Button at the bottom of the window and select "Add Package from Disk"
  • Navigate to the com.unity.vfx-toolbox directory then open the manifest.json file.

You should be good to go!

Image Sequencer

This utility enables the authoring of Flipbook Texture Sheets in an easy way. Create Image Sequence assets, import your texture sequences and start retiming, loop, and assemble into a flipbook texture sheet.

By using templates, you can go back, make adjustments then re-export with only one click.

  • You can create Image Sequence Templates using the Create/Visual Effects/Image Sequence project window menu
  • You can open the Image Sequencer using the Window/Visual Effects/Image Sequencer menu

DCC Tools

DCC Tools enable the export of .pcache and .vf files to be used with Visual Effect Graph. They are available for the following DCCs at the moment:


  • Point Cache
  • Volume Exporter