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UNI-24636 1.2.0b1 forum release #242
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…636-1.2.0b1-forum-release
…636-1.2.0b1-forum-release
store meta files outside of project for files that don't usually exist in the project (e.g. dlls) Signed-off-by: vkovec <viktoria.kovecses@gmail.com>
-FbxExporters meta taken from 1.0.0b1 -zip file meta from 1.1.0b1
meta files taken from sprint36 release
to keep them consistent incase they are ever shipped
use existance of 1.1.0b1 documentation pdf
- make HideRepairMissingScripts() a static function
benoithudson
approved these changes
Dec 11, 2017
-use streamreader/streamwriter in a "using" block -get temp file using Path.GetTempFileName()
Remove | check when setting modified
…rade-breaks-component-links Uni 32579 package upgrade breaks component links
check for null and vertex array length, not triangle array length. Same for tangents and vertex colors. Binormals based on valid normals and tangents.
check normals are >= instead of equal to vertices length
don't need to check if they're the same length as vertices array as Unity gives an error if they aren't
…-not-exporting Uni 33520 fix normals not exporting
also prompt user if they wish to update, and encourage them to make a backup.
- remove empty constructor - say "prefabs and scene files" instead of "text assets" in dialog
…or-missing-script-fix UNI-33630 update UX for missing script fix
same for normals and tangents
…-import-vertex-color-error UNI-33083 fix threejs import vertex color error
+ add comparison test
Unity gives error if either is not equal to vertices.length
…-unit-test Uni 33533 add normals unit test
move shipping dlls as source as a fix
…636-1.2.0b1-forum-release
…636-1.2.0b1-forum-release # Conflicts: # Assets/FbxExporters/Editor/UnitTests/ModelExporterTest.cs # CMakeLists.txt
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