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@VUEngine

VUEngine

We're a two-man team of enthusiasts creating a versatile, open source Nintendo Virtual Boy game engine, development tools as well as new games for the system.

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  1. Full-featured Nintendo Virtual Boy game development application.

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  2. A versatile, object oriented Nintendo Virtual Boy game engine.

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  3. A library of reusable, prefab code components like entities, states or fonts, that can be easily plugged into VUEngine projects to add new functionality.

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  4. VUEngine-Platformer-Demo Public template

    A platform demo game created using VUEngine Studio to show off some of the engine's capabilities.

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