Skip to content

Project Downtown version 1.1.0

Choose a tag to compare

@Valps Valps released this 22 Oct 00:26
· 4 commits to main since this release
06e7d3a

Release of version 1.1.0

I've learned that there is a way to nest two or more WHILE_EXEC without freezing the game, which the original devs have used it. The next two topics are consequences of that:

  • The main loop subroutine was reworked and now it is exactly the same of the original wil.scr (to see that you might decompile the original wil.scr, the open source version and compare their subroutine "function1"). The main loop is now a lot faster because it runs using WHILE_EXEC.

  • All WHILE's were replaced by WHILE_EXEC, so all EXEC blocks which are inside a WHILE become obsolete and they were removed since now all commands are executed at the same frame. Now a lot of missions are executed faster.