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Test build T180-load-fixes (for testers)
A test build for people who already help test and know the setup. Not a release. New here? Please wait for the alpha.
- Install: as under "For testers" on the front page. Replace the whole
PPSA98515folder. No game, keys or firmware are included. - Settings: the
env.txtin the zip is play settings v3.9 (the same file asenvs/Vampinity/play-v39.env.txt). Set handheld at 1x in the app's menu, because that is how it was tested. On firmware 13.x, changeEDEN_GUEST_SWAP_AHEAD_MIB=12288to 2048. - What it is for: the load from the field into the next area. In scripted starts with these settings, 3 of 3 got through on T180, and later 2 of 3 on T181 and 1 of 2 on T184. The starts that got through still froze for 3 to 9 s at that load. Scripted starts only, not played by hand yet.
- Known problems: the area after the field runs at about 15 fps. Starts with these settings also still sometimes die at that load; a change aimed at that is in T181, not in this build. If you are coming from T120, the first start builds the shader store again, so expect freezes the first time you see things. The whole-game shader step is not switched on in these settings.
Changelog: 13 November in CHANGELOG.md. Source: source/T180.
sha256 of the zip: dde4abea1f0b115414a07ecdc8d08fa558a70a70c72521e69abef90cf680bc24
Edit 14 Nov: corrected the load counts (v3.9 per build: 3 of 3 on T180, 2 of 3 on T181, 1 of 2 on T184; not 7 of 7).