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Shattered Gaming Overlay
Shattered Gaming Overlay v1.5.0
Fixed
- Profiles could sometimes both show as "Active" at the same time, and deleting one profile could accidentally take another one down with it. This is fixed for good, and if your existing profiles were already affected, the app repairs them automatically the next time it starts — nothing you need to do.
Changed
- The Remapper has been reorganized into two clear sections. Standard remaps (bind one key to another) are back to being simple and predictable — press a key, get the other key, every time.
- Toggle and Hold now live in a new "Auto Toggle/Hold" section. Toggle works like it always has: tap once to turn a key on, tap again to turn it off. Hold is new, and it actually solves what people were asking for — in games that only offer a toggle version of sprint, crouch, or similar, and won't let you rebind it (FromSoft games are the classic example), Hold now makes holding your key feel like a genuine hold, even though the game itself only understands toggle.
- Every remap and Auto Toggle/Hold entry can now be given its own name, so a long list of bindings stays easy to keep track of.