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GameHub v0.1.1
GameHub v0.1.1
Bug-fix release focused on launching manual Windows games, memory usage and hover animations.
AppImages don't work with manually added games.
Fixes
- Manual Windows games now launch like Steam games — via the Steam Linux Runtime wrapper,
proton waitforexitandrunandSteamAppId/SteamGameId. Fixes SnowRunner and other titles that need a proper Steam environment. - Disabled
lsteamclient(WINEDLLOVERRIDES=lsteamclient=d) so RUNE/cracked games no longer crash on startup. - Fixed ~3 GB memory spike when enabling Show uninstalled games — removed per-card
backdrop-filterand grayscale filters that forced expensive compositing layers. - Stable hover animations — artwork dims instantly without a color lag, and the Play/Download button no longer flickers during the card lift/lower animation.
- Lighter artwork loading — lazy/async image decoding keeps scrolling smooth.
Downloads
GameHub_0.1.1_amd64.AppImage— portable AppImage build.gamehub-0.1.1-linux-x86_64— plain binary (requires system WebKitGTK 4.1 / GTK3 libraries).
Requirements: Linux x86_64, WebKitGTK 4.1, GTK3.