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GameHub v0.1.1

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@ViaFaniq ViaFaniq released this 20 Oct 15:26
· 3 commits to main since this release

GameHub v0.1.1

Bug-fix release focused on launching manual Windows games, memory usage and hover animations.

AppImages don't work with manually added games.

Fixes

  • Manual Windows games now launch like Steam games — via the Steam Linux Runtime wrapper, proton waitforexitandrun and SteamAppId/SteamGameId. Fixes SnowRunner and other titles that need a proper Steam environment.
  • Disabled lsteamclient (WINEDLLOVERRIDES=lsteamclient=d) so RUNE/cracked games no longer crash on startup.
  • Fixed ~3 GB memory spike when enabling Show uninstalled games — removed per-card backdrop-filter and grayscale filters that forced expensive compositing layers.
  • Stable hover animations — artwork dims instantly without a color lag, and the Play/Download button no longer flickers during the card lift/lower animation.
  • Lighter artwork loading — lazy/async image decoding keeps scrolling smooth.

Downloads

  • GameHub_0.1.1_amd64.AppImage — portable AppImage build.
  • gamehub-0.1.1-linux-x86_64 — plain binary (requires system WebKitGTK 4.1 / GTK3 libraries).

Requirements: Linux x86_64, WebKitGTK 4.1, GTK3.