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Releases · Vintage-Story/rpg_difficulty
1.2.3
- New dependency required: Open Configuration
1.2.2
1.2.1
- When calculations fails rpg difficulty will reset to default
1.2.0
- Fixed loot droprate
- Ignore health increase if entity health is lower than 1
- Updated levelup integration
1.1.9
- Fixed native functions on 1.21
- Fixed errors from non initialized entities when game starts
- Fixed increasing health of entities that already been increased
- No longer try to increase status of dead entities
1.1.8
- .NET SDK 8.0
- Fixed native patch for damage
1.1.7
- Fixed wrong log notification error when loading configs
- Fixed levelup been necessary to run the mod
1.1.6
- Compatibility with LevelUP 2.0
- Better math calculations
- Better logs
1.1.5
- Fixed some entities spawning with 0 health
1.1.3
- Fixed entities duplicating status when re-longing or restarting the server