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Furniture Definitions
Dan Alexander edited this page Nov 3, 2026
·
1 revision
Furniture is declared on an ordinary VoxelCore item. The same item is placed, rendered and dropped by default:
items:
oak_chair:
material: minecraft:paper
display_name: "&6Oak Chair"
render:
model: voxel:furniture/oak_chair
properties:
furniture:
renderer: auto
hitbox:
width: 1.0
height: 1.2
scale: 1.0
view_distance: 64
rotation_step: 45
placement: TOP
seat:
x: 0.0
y: -1.1
z: 0.0
yaw: 0.0
offset:
x: 0.0
y: 0.0
z: 0.0
rotation: 0Optional model_item and drop values can point to different VoxelCore item IDs. Explicit display definitions
are rejected on servers without display entities; auto falls back safely.
VoxelFurniture v1.0.0
Getting started
Authoring and behaviour
- Furniture Definitions
- Configuration Reference
- Interactions and Seating
- Storage and Animations
- Dyeable Furniture
- Rendering and Effects
- Highlighting
- Furniture Values
Operations and administration