Repository navigation
VoidLaunch 1.0.15
Changes in this push
Changes included since v1.0.14:
Fix startup crash in progress animation (f5d734a)
Target the progress indicator and sheen elements through their render-transform properties instead of targeting transforms that are outside the WPF control-template name scope.
Add a visible startup error dialog and append unexpected dispatcher exceptions to LocalAppData\VoidLaunch\StartupCrash.log so future runtime-only failures do not close silently.
Detailed changelog
- Fixed a runtime-only progress animation error that made v1.0.14 close during its first render.
- Added a visible startup error message and a local
StartupCrash.logfor unexpected UI startup failures. - Added automatic rotating library backups and recovery from a missing or damaged
library.json. - Added child-process tracking so launchers that hand off to the real game keep counting playtime until the game closes.
- Added a Game Folders page with pause, one-folder rescan, subfolder exclusions, removal choices, and Undo.
- Added named collections and comma-separated tags on each game page.
- Added single-instance protection; opening VoidLaunch twice now brings the existing window forward.
- Added a themed notification center and animated toast messages, including Undo for game, folder, scan-result, and play-session removal.
- Added cancel buttons and smooth, theme-colored download animations for app updates and older-version downloads.
- Added an animated theme-colored marker for the active sidebar tab.
- Moved game session logs into
VoidLaunchData\GameLogsand safely migrates the oldLogsfolder without overwriting different files. - GitHub Releases now receive an automatic per-push changelog instead of generic generated notes.
Download
Download VoidLaunch.exe below. It is the complete self-contained app; no installer or separate .NET download is needed.