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v0.3.0

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@MHohlios MHohlios released this 05 Nov 13:01
60319ac

Summary

Adding a check for updates by clicking version number in settings.

What's Changed

  • Settings: click the version to check for updates by @MHohlios in #44

Full Changelog: v0.2.0...v0.3.0

v0.2.0

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@MHohlios MHohlios released this 04 Nov 21:30
58f1a95

Summary

Fixing how characters are created and how vault is used

What's Changed

  • Add character: one card per character, connect logs in as it, vault checkbox by @MHohlios in #43

Full Changelog: v0.1.0...v0.2.0

v0.1.0

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@MHohlios MHohlios released this 04 Nov 18:04
08032aa

Summary

Initial Release

What's Changed

  • Phase 0: Rust workspace and gpui spike (virtualized chat, IME, AccessKit) by @MHohlios in #1
  • Land the Phase 1 core: connection, line pipeline, stores, SQLite, plugins, Luau, Avatar, map by @MHohlios in #15
  • Finish Phase 1: session, plugin API v1, parity and the CI budget gate by @MHohlios in #16
  • Phase 3: the desktop shell you can play on by @MHohlios in #17
  • Phase 4: the map, Find, map history and notes by @MHohlios in #18
  • Phase 5: Character, Skills, gear and gear sets by @MHohlios in #19
  • Phase 6: Data and vault by @MHohlios in #20
  • Phase 7, part 1: plugin tools, Inspector and Plugins settings by @MHohlios in #21
  • Phase 7, part 2: plugin directory, install, add from a link or folder, and Aardwolf by @MHohlios in #22
  • Map: a sure revisit drops paths the room no longer lists by @MHohlios in #27
  • Map: Forget room action on the map panel by @MHohlios in #28
  • Map: stop mapping look-alike rooms twice, and fold fresh copies back by @MHohlios in #29
  • Keep the sent command selected in the command line by @MHohlios in #24
  • Room panel: exits as a list, and a smaller map you can zoom by @MHohlios in #25
  • Denser Skills panel: one line per skill, grouped by learned by @MHohlios in #23
  • Denser Gear panel: two-line rows with stats, set chips, worn total by @MHohlios in #26
  • Budgets and cleanup: frame budgets, Touch ID, plugin API additions, review follow-ups by @MHohlios in #31
  • Map: clearer duplicate review — map stays visible, copies compared side by side by @MHohlios in #30
  • Phase 8: release builds on a tag, one-step install, and self-update by @MHohlios in #32
  • CI: correctness on PRs, performance daily by @MHohlios in #33
  • Accessibility audit: every control named, reachable and checked by @MHohlios in #34
  • Release workflow: secrets only in the steps that use them, actions pinned by SHA by @MHohlios in #35
  • Fix three intermittent CI failures, one a sync race at quit by @MHohlios in #38
  • README: fix the logo, write install and first-run instructions by @MHohlios in #36
  • Move the remaining speed-dependent tests to the daily timing run by @MHohlios in #37
  • Release: build only from a green main commit; free disk on Linux runners by @MHohlios in #39
  • CI: no timing in any automatic run; profile only on demand by @MHohlios in #40
  • Release: fix Linux arm64 packaging and macOS stapling; add a dry run by @MHohlios in #41
  • Release: tag right away; builds run alongside main's CI, publish waits for it by @MHohlios in #42

Full Changelog: https://github.com/Vyttle-LLC/mudling/commits/v0.1.0