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4.04
General Changes
- Fix "Error in Timer war3map.lua:69: table index is nil" in rare edge case for spawners (please let me know if you see it happening in any case again)
- Use original tank projectile art (feedback was very mixed on this so we just roll with what we know and worked for a long time :])
- Adjust fight-bonus max-cap to 45 (reached at 6000 Kills) which should be a good middle-ground to benefit active players but prevent too heavy snow-balling
- Added reference to the published book on Risk History in map credits quest page
- Added the map name to the end game screen to be able to differentiate maps in end game screenshots
- Improve fight bonus and bounty explanations in quest tab
- Update Allies(F11) explanation of available commands in FFA (it still contained very outdated information)
Asia Changes
- Removed city from east mongolia
- Added city to central china
- Widened the bridge from hainan to the mainland
- Reworked west indonesia and added singapore
- Added land bridge to east indonesia
Teams
- Add -allies command in Lobby Teams Mode that shows you who you're playing with. (this is a problem with teams > 2)
For example in a 3vs3 game with Easter, Trusty and Karaoke in a team, the colors get randomized and
now you don't know which player is playing what color in your team and you have to ask in team chat who is who. - Lobby Teams has been split up into two modes to make team games playable for players that don't like to play with shared controls.
ProMode will still auto-select the Lobby Teams (Shared) Mode, but there is a separate option Lobby Teams for non-shared controls