Skip to content

4.04

Choose a tag to compare

@Xatenev Xatenev released this 01 Jan 21:41
· 89 commits to main since this release

General Changes

  • Fix "Error in Timer war3map.lua:69: table index is nil" in rare edge case for spawners (please let me know if you see it happening in any case again)
  • Use original tank projectile art (feedback was very mixed on this so we just roll with what we know and worked for a long time :])
  • Adjust fight-bonus max-cap to 45 (reached at 6000 Kills) which should be a good middle-ground to benefit active players but prevent too heavy snow-balling
  • Added reference to the published book on Risk History in map credits quest page
  • Added the map name to the end game screen to be able to differentiate maps in end game screenshots
  • Improve fight bonus and bounty explanations in quest tab
  • Update Allies(F11) explanation of available commands in FFA (it still contained very outdated information)

Asia Changes

  • Removed city from east mongolia
  • Added city to central china
  • Widened the bridge from hainan to the mainland
  • Reworked west indonesia and added singapore
  • Added land bridge to east indonesia

Teams

  • Add -allies command in Lobby Teams Mode that shows you who you're playing with. (this is a problem with teams > 2)
    For example in a 3vs3 game with Easter, Trusty and Karaoke in a team, the colors get randomized and
    now you don't know which player is playing what color in your team and you have to ask in team chat who is who.
  • Lobby Teams has been split up into two modes to make team games playable for players that don't like to play with shared controls.
    ProMode will still auto-select the Lobby Teams (Shared) Mode, but there is a separate option Lobby Teams for non-shared controls