Skip to content

0.2.0 Alpha

Choose a tag to compare

@Wolfyxon Wolfyxon released this 10 Oct 13:25
· 320 commits to main since this release

Changes and additions

Full Changelog: https://github.com/Wolfyxon/TurretSiege/commits/v0.2.0-alpha

New stuff

  • Main menu
  • F11 fullscreen switch

Leveling

With every level, more types of projectiles will attack you.
You also shoot faster.

New projectiles (level 2)

  • Small rocket
  • Shuriken

Power ups

Power up system was added.

Power ups have a spiky armor that has to be destroyed or they will deal damage upon reaching the turret.
If the armor was destroyed, damage is dealt to the power up and it may get destroyed.

You collect a power up by letting it reach the turret.

Available power ups

  • Health: heals you
  • Shield: adds a temporary shield around you that absorbs projectiles

Command line flag system. --scene flag

You can now tell the game to boot into a specific scene with the --scene flag. Example

./TurretSiege.AppImage --scene=debug

will start the debug scene which is not accessible normally.

Other changes

  • Partial fix of the rotation issue #1 in contribution in #3 by @jiffygist
  • Game window isn't small anymore
  • Update background gear texture and color
  • Updated turret projectile color
  • Health bar fill is now centered
  • Music is now looped