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Releases · ZCT-Studio/TeleportGUI
TeleportGUI 1.1.0
Changed / 变更
- Improved English and Chinese in-game text and punctuation.
优化英文和中文游戏内文本及标点。
Fixed / 修复
- Fixed translation placeholders being replaced incorrectly or disappearing when arguments are missing.
修复翻译占位符被错误替换或在参数缺失时消失的问题。
Full changelog / 完整更新日志:
TeleportGUI 1.1.0-beta.3
Fixed / 修复
- Fixes the issue where Bedrock edition commands are still usable in Java(Fixes #3)
修复基岩版指令在Java依旧可用的问题(Fixes #3) - Fixed the issue where all brigadier logs were in Chinese from early development debugging
修复brigadier日志都为早期开发调试的中文的问题
Added / 新增
- Added bilingual changelog (will sync to Modrinth)
新增双语言更新日志(将同步到Modrinth)
完整更新日志:CHANGELOG.md
TeleportGUI 1.1.0-beta.2
新增
- 新增客户端自定义按键绑定,支持快捷打开 TPA 请求列表等界面
- 新增 "/gtpa req" 指令,支持基岩版玩家打开 TPA 请求列表
- 支持通过基岩版表情触发Emote GUI菜单以完成各种操作(需 Geyser)
变更
- 基岩版功能不再强制依赖 Floodgate,仅需 Geyser
- "/randomtp"("/rtp")默认权限调整为管理员
修复
- 修复 TPA 请求列表异常及 Emote GUI 状态显示错误
- 修复 Geyser 依赖的 Mod ID 错误
- 优化部分国际化文本
移除
- 移除旧版漏斗菜单回退方案
完整更新日志:CHANGELOG.md
TeleportGUI 1.1.0-beta.1
Changed / 变更
- Moved
settings.ymlto<game directory>/config/teleportgui/settings.yml, so all worlds share one configuration file. During upgrades, the previoussettings.ymlin the world directory is automatically copied to the new location; the original file is preserved.
settings.yml迁移到<游戏目录>/config/teleportgui/settings.yml,所有存档共用一份设置。升级时会自动把旧版本存放在世界目录内的settings.yml复制到新位置,旧文件保留。
TeleportGUI 1.1.0-alpha.2
Added / 新增
- Added automatic save-data migration from the mod's predecessor, GeyserTPC. If the new storage is empty and
<world directory>/GeyserTPC/storage.jsonexists, warps, homes, and default homes are imported automatically. The old file is only read, never deleted, and can be cleaned up manually after verification.
支持从模组前身 GeyserTPC 自动迁移存档:当新存档为空且<世界目录>/GeyserTPC/storage.json存在时,会自动导入其中的传送点、家园与默认家园。旧文件只读不删,确认无误后可自行清理。
Fixed / 修复
- Fixed TPA requests being consumed prematurely when the destination was unsafe and the player was waiting to confirm a forced teleport. Requests now remain valid until teleportation actually completes and are preserved if the player cancels.
修复 TPA 请求在「目标位置不安全、等待玩家确认强制传送」时被提前消耗的问题。现在请求会保留到传送真正完成,玩家取消后请求仍然有效。
TeleportGUI 1.1.0-alpha.1
Changed / 变更
settings.ymlnow supports full YAML syntax, including lists and multiline text.
settings.yml现在支持完整 YAML 语法(列表、多行文本等)。
Fixed / 修复
- Fixed players without
tpa.acceptortpa.denypermissions being able to accept or deny teleport requests through the GUI or Bedrock Edition forms.
修复缺少tpa.accept/tpa.deny权限的玩家仍可从 GUI 或基岩版表单接受、拒绝传送请求的问题。 - Fixed duplicate command registration preventing servers from starting.
修复命令重复注册导致服务端无法启动的问题。 - Fixed
/reloadincorrectly treating other commands beginning withreloadas reload commands.
修复/reload会误把reload开头的其它命令当成重载的问题。 - Fixed save writes potentially producing truncated files. If the process crashes or power is lost during writing, the original file is preserved instead of leaving a corrupted save.
修复存档写入可能产生半截文件的问题:中途崩溃或断电时会保留原文件,不会再写出损坏的存档。 - Fixed
/backlocations and death points remaining in memory after players disconnected.
修复玩家退出后/back位置与死亡点仍长期占用内存的问题。 - Fixed
/warp createbeing available when the permission level was0.
修复/warp create在权限等级为0时仍可使用的问题。
Performance / 性能
- Saving no longer repeatedly rewrites files as the number of entries grows, significantly reducing lag with many homes and warps.
保存存档不再随条目数量反复重写文件,家园与传送点较多时卡顿明显减少。 - Cached Bedrock Edition player detection results for faster command and GUI responses.
基岩版玩家的判断改为缓存结果,命令与界面响应更快。 - Optimized teleport destination searches to reduce waiting time for safe teleports.
传送落点搜索优化,安全传送时的等待时间缩短。