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TeleportGUI 1.1.0

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@github-actions github-actions released this 11 Nov 05:03

Changed / 变更

  • Improved English and Chinese in-game text and punctuation.

    优化英文和中文游戏内文本及标点。

Fixed / 修复

  • Fixed translation placeholders being replaced incorrectly or disappearing when arguments are missing.

    修复翻译占位符被错误替换或在参数缺失时消失的问题。

Full changelog / 完整更新日志:

CHANGELOG.md

TeleportGUI 1.1.0-beta.3

Pre-release

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@github-actions github-actions released this 09 Nov 13:20

Fixed / 修复

  • Fixes the issue where Bedrock edition commands are still usable in Java(Fixes #3)

    修复基岩版指令在Java依旧可用的问题(Fixes #3)
  • Fixed the issue where all brigadier logs were in Chinese from early development debugging

    修复brigadier日志都为早期开发调试的中文的问题

Added / 新增

  • Added bilingual changelog (will sync to Modrinth)

    新增双语言更新日志(将同步到Modrinth)

完整更新日志:CHANGELOG.md

TeleportGUI 1.1.0-beta.2

Pre-release

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@github-actions github-actions released this 08 Nov 07:24

新增

  • 新增客户端自定义按键绑定,支持快捷打开 TPA 请求列表等界面
  • 新增 "/gtpa req" 指令,支持基岩版玩家打开 TPA 请求列表
  • 支持通过基岩版表情触发Emote GUI菜单以完成各种操作(需 Geyser)

变更

  • 基岩版功能不再强制依赖 Floodgate,仅需 Geyser
  • "/randomtp"("/rtp")默认权限调整为管理员

修复

  • 修复 TPA 请求列表异常及 Emote GUI 状态显示错误
  • 修复 Geyser 依赖的 Mod ID 错误
  • 优化部分国际化文本

移除

  • 移除旧版漏斗菜单回退方案

完整更新日志:CHANGELOG.md

TeleportGUI 1.1.0-beta.1

Pre-release

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@github-actions github-actions released this 23 Oct 07:29

Changed / 变更

  • Moved settings.yml to <game directory>/config/teleportgui/settings.yml, so all worlds share one configuration file. During upgrades, the previous settings.yml in the world directory is automatically copied to the new location; the original file is preserved.

    settings.yml 迁移到 <游戏目录>/config/teleportgui/settings.yml,所有存档共用一份设置。升级时会自动把旧版本存放在世界目录内的 settings.yml 复制到新位置,旧文件保留。

TeleportGUI 1.1.0-alpha.2

Pre-release

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@github-actions github-actions released this 23 Oct 07:28

Added / 新增

  • Added automatic save-data migration from the mod's predecessor, GeyserTPC. If the new storage is empty and <world directory>/GeyserTPC/storage.json exists, warps, homes, and default homes are imported automatically. The old file is only read, never deleted, and can be cleaned up manually after verification.

    支持从模组前身 GeyserTPC 自动迁移存档:当新存档为空且 <世界目录>/GeyserTPC/storage.json 存在时,会自动导入其中的传送点、家园与默认家园。旧文件只读不删,确认无误后可自行清理。

Fixed / 修复

  • Fixed TPA requests being consumed prematurely when the destination was unsafe and the player was waiting to confirm a forced teleport. Requests now remain valid until teleportation actually completes and are preserved if the player cancels.

    修复 TPA 请求在「目标位置不安全、等待玩家确认强制传送」时被提前消耗的问题。现在请求会保留到传送真正完成,玩家取消后请求仍然有效。

TeleportGUI 1.1.0-alpha.1

Pre-release

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@github-actions github-actions released this 22 Oct 16:27

Changed / 变更

  • settings.yml now supports full YAML syntax, including lists and multiline text.

    settings.yml 现在支持完整 YAML 语法(列表、多行文本等)。

Fixed / 修复

  • Fixed players without tpa.accept or tpa.deny permissions being able to accept or deny teleport requests through the GUI or Bedrock Edition forms.

    修复缺少 tpa.accept / tpa.deny 权限的玩家仍可从 GUI 或基岩版表单接受、拒绝传送请求的问题。
  • Fixed duplicate command registration preventing servers from starting.

    修复命令重复注册导致服务端无法启动的问题。
  • Fixed /reload incorrectly treating other commands beginning with reload as reload commands.

    修复 /reload 会误把 reload 开头的其它命令当成重载的问题。
  • Fixed save writes potentially producing truncated files. If the process crashes or power is lost during writing, the original file is preserved instead of leaving a corrupted save.

    修复存档写入可能产生半截文件的问题:中途崩溃或断电时会保留原文件,不会再写出损坏的存档。
  • Fixed /back locations and death points remaining in memory after players disconnected.

    修复玩家退出后 /back 位置与死亡点仍长期占用内存的问题。
  • Fixed /warp create being available when the permission level was 0.

    修复 /warp create 在权限等级为 0 时仍可使用的问题。

Performance / 性能

  • Saving no longer repeatedly rewrites files as the number of entries grows, significantly reducing lag with many homes and warps.

    保存存档不再随条目数量反复重写文件,家园与传送点较多时卡顿明显减少。
  • Cached Bedrock Edition player detection results for faster command and GUI responses.

    基岩版玩家的判断改为缓存结果,命令与界面响应更快。
  • Optimized teleport destination searches to reduce waiting time for safe teleports.

    传送落点搜索优化,安全传送时的等待时间缩短。