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SkillchainCalc.2.14

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@github-actions github-actions released this 31 Oct 04:13

Features

  • /scc 3step window for planning 3-step skillchains

Fixes

  • Tachi: Kasha is flagged as quested, and Wheeling Thrust is no longer flagged

SkillchainCalc.2.13

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@github-actions github-actions released this 29 Oct 23:05

SkillchainCalc 2.13

New

  • Weapon-only commands (/scc katana gkt) now return results. The Calculator shows the command with a Clear button, and filters recalculate from it
  • Party Skillchain filter adds per-element burst options

Fixes

  • Party filters load correctly after login; REMA and Fav WS apply only while enabled
  • Party members' weapon skills are capped by their level; SMN loads as Avatar
  • /anon and out-of-zone members no longer trigger false "joined the party" warnings
  • sc: with a tier-2 chain also matches its tier-3 chains; Burst element lists all burst elements
  • Invalid /scc commands print usage or name the bad token instead of failing silently
  • Chat shows <> only for pairs that chain both ways
  • Window positions save after dragging
  • Set as defaults no longer clears Party results
  • Data: 1000 Needles removed from BLU skillchain spells; Swift Blade and Full Break no longer marked as quested; retail RUN sword rank set to A-

SkillchainCalc.2.12

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@github-actions github-actions released this 28 Sep 04:05

Changes

  • Calculator, party and results windows use a new theme
  • Each skillchain group in the results window is marked with a stripe in its property colour
  • The results window's drag toggle is remembered between sessions and no longer turns off when you calculate
  • Results window X/Y sliders move the window live

SkillchainCalc.2.11

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@github-actions github-actions released this 08 Aug 20:22

SkillchainCalc 2.11

New

  • BLU, COR and PUP enabled on the Horizon build.
  • Party Calculator covers the full 18-slot alliance, grouped by sub-party, with cross-party chains.
  • Out-of-zone members show as greyed rows instead of vanishing.

Fixed

  • Light/Darkness reversibility is now per pair — 6 of 13 one-way pairs printed reversed.
  • REMA weaponskills excluded below level 75.
  • RNG and COR read the ranged slot; weapons the job has no skill in are honored.
  • Result clicks no longer pass through to the game world.
  • Retail build's Update Party no longer crashes.

Data

  • Automaton frame ranks, property order and skill thresholds corrected against server data; PUP Hand-to-Hand set to the era+ B.
  • BLU table fixes: 1000 Needles added, plus 6 missing spells and 6 wrong properties on the retail build.

Settings are forward-compatible — one key added, no migration needed.

SkillchainCalc.2.10.3

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@github-actions github-actions released this 05 Jun 00:19

Bug fixes

  • Skillchain resolution now matches server behavior exactly — first matching property pair fires
  • Corrected property ordering for 8 HorizonXI weapon skills

Other

  • Party window position now persists across restarts
  • Shared UI helpers, REMA suffix handling, and ImGui auto-resize cleanup

SkillchainCalc.2.10.2

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@github-actions github-actions released this 26 May 05:17

Minor Fix

Adjusted to accurate Horizon values for skill ranks:

  • THF dagger A+ → A-
  • NIN katana A+ → A-
  • BST axe A+ → A-, sword F → E
  • SMN club C → C+
  • PLD polearm F → E
  • BLM scythe F → E

Retail values are accurate as far as I know for retail relase.

SkillchainCalc.2.10.1

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@github-actions github-actions released this 25 May 20:31

Fixes

  • Fav WS now works per-member — they contribute exclusively their chosen WS, while members without a fav WS remain unrestricted.
  • Fixed name attribution for shared weapon types — Members are now only credited for WS they can actually perform when same weapon used by multiple party members
  • Sole contributors are locked to their role — if a member is the only person who can fill one side of a skillchain, their name is removed from the other side.
  • Fixed duplicate Light/Darkness rows — with two members on the same weapon type, Light/Darkness combos could appear twice. These now correctly merge into one entry.

SkillchainCalc.2.10.0

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@github-actions github-actions released this 25 May 01:24

Features

  • Party Skillchain Calculator — reads snapshot party from memory, calculates all viable combos for your group
  • Per-member weapon dropdown, enable/disable toggle, and job/subjob/level display
  • Local player weapon auto-detected from equipped main-hand on load
  • REMA filter — per-member flag to include Relic/Empyrean/Mythic/Aeonic weapon skills in calculation
  • Fav WS filter — pin a preferred weapon skill per member to narrow results
  • Party staleness warnings on Calculate (job, level, membership changes since last snapshot loaded)
  • Local Player REMA settings — persist owned REMA weapon types; auto-flagged on party load

Fixes

  • Suppress lower-tier secondary skillchain results from the same WS pair

Minor

  • Light/Darkness click-to-chat uses <> between weapon skills to reflect both directions are valid

SkillchainCalc.2.9.1

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@github-actions github-actions released this 06 May 03:03
  • Fix for Ashita 4.30 and 4.16 compatability (Sorry!~)
  • Fix for 'both' directions to work with favorite weaponskill properly
  • Minor Performance Improvements

SkillchainCalc.2.9

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@github-actions github-actions released this 15 Apr 03:00

REMA WS filter
New option to show/hide REMA-only weapon skills (marked ²); toggle via GUI or /scc setrema true|false

Code Cleanup
Removed unused imgui_compat shim and inlined the chat helper module; no user-facing impact