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1.2.1
1.2.0
1.1.0
Changed the logic for creating the list of settings and the check for settings to remove unwanted abilities.
Instead of a hard coded list, it now checks for the Basic Ability folder in the Abilities compendium of the game system (found by the ID of the folder), gets all abilities in the folder and builds the settings menu dynamically with those abilities. After that, the module removes all abilities from the default list by the same method.
All previous settings should be still working with the exception of Melee Free Strike and Ranged Free Strike as the now dynamically created settings-ID means, that those IDs changed (because I was lazy and abbreviated them in v1.0.0).
The free strikes are therefore active after the update, even if you deactivated them before.