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KubeJS Integration
Zetakron edited this page Oct 29, 2026
·
1 revision
ServerEvents.recipes(event => {
// Example 1: Standard Crushing (Raw Iron -> 2x Iron Dust)
event.custom({
type: 'conveyorandautomation:crushing',
ingredient: { item: 'minecraft:raw_iron' },
result: {
id: 'conveyorandautomation:iron_dust',
count: 2
},
crush_time: 100 // 5 seconds (20 ticks = 1 second)
})
// Example 2: Crushing with Secondary Bonus Output (25% chance for 3 Iron Nuggets)
event.custom({
type: 'conveyorandautomation:crushing',
ingredient: { item: 'minecraft:iron_ore' },
result: {
id: 'conveyorandautomation:iron_dust',
count: 2
},
secondary: {
id: 'minecraft:iron_nugget',
count: 3
},
secondary_chance: 0.25, // 0.25 = 25% drop rate
crush_time: 120 // 6 seconds
})
// Example 3: Tag Input for Modpack Ore Unification
event.custom({
type: 'conveyorandautomation:crushing',
ingredient: { tag: 'c:ores/gold' },
result: {
id: 'conveyorandautomation:gold_dust',
count: 2
},
secondary: {
id: 'minecraft:clay_ball',
count: 1
},
secondary_chance: 0.10, // 10%
crush_time: 80
})
})| Parameter | Type | Required | Default | Notes |
|---|---|---|---|---|
type |
String | Yes | — | 'conveyorandautomation:crushing' |
ingredient |
Object | Yes | — | Item ({ item: '...' }) or Tag ({ tag: '...' }) |
result |
Object | Yes | — | Primary result: { id: '...', count: 1 }
|
secondary |
Object | No | empty | Bonus result: { id: '...', count: 1 }
|
secondary_chance |
Float | No | 0.0 |
Probability between 0.0 and 1.0 (e.g. 0.2 = 20%) |
crush_time |
Integer | No | 80 |
Duration in ticks (20 ticks = 1 second) |
ServerEvents.recipes(event => {
// Example 1: Fast In-line Smelting (3 seconds instead of vanilla 10s)
event.custom({
type: 'conveyorandautomation:conveyor_smelting',
ingredient: { item: 'conveyorandautomation:copper_dust' },
result: {
id: 'minecraft:copper_ingot',
count: 1
},
experience: 0.7, // XP awarded upon completion
cookingtime: 60 // 3 seconds
})
// Example 2: In-line Recipe using Item Tags
event.custom({
type: 'conveyorandautomation:conveyor_smelting',
ingredient: { tag: 'c:dusts/iron' },
result: {
id: 'minecraft:iron_ingot',
count: 1
},
experience: 0.7,
cookingtime: 80
})
})| Parameter | Type | Required | Default | Notes |
|---|---|---|---|---|
type |
String | Yes | — | 'conveyorandautomation:conveyor_smelting' |
ingredient |
Object | Yes | — | Item or Tag object |
result |
Object | Yes | — | Output item: { id: '...', count: 1 }
|
experience |
Float | No | 0.1 |
Amount of XP dropped |
cookingtime |
Integer | No | 100 |
Smelting duration in ticks (100 = 5s) |
You can selectively remove recipes using KubeJS filter options:
ServerEvents.recipes(event => {
// 1. Remove by Recipe Type (e.g. wipe all default crushing recipes)
// event.remove({ type: 'conveyorandautomation:crushing' })
// 2. Remove by Recipe Output
event.remove({
type: 'conveyorandautomation:crushing',
output: 'conveyorandautomation:iron_dust'
})
// 3. Remove by Input
event.remove({
type: 'conveyorandautomation:crushing',
input: 'minecraft:raw_gold'
})
// 4. Remove by exact Recipe ID
event.remove({ id: 'conveyorandautomation:crushing/iron_ore' })
event.remove({ id: 'conveyorandautomation:crushing/gold_ore' })
})You can add or remove items from the mod's functional tags inside ServerEvents.tags:
// ServerEvents.tags('item', event => { ... })
ServerEvents.tags('item', event => {
// Add custom modded fuel to all Conveyor & Automation machines
event.add('conveyorandautomation:machine_fuels', 'my_mod:compressed_coal')
event.add('conveyorandautomation:machine_fuels', 'my_mod:bio_pellet')
// Prevent Item Vacuum from picking up junk items
event.add('conveyorandautomation:vacuum_blacklist', 'minecraft:cobblestone')
event.add('conveyorandautomation:vacuum_blacklist', 'minecraft:dirt')
// Register custom modded boots to have belt slip immunity
event.add('conveyorandautomation:conveyor_boots', 'my_mod:steel_boots')
})
// ServerEvents.tags('entity_type', event => { ... })
ServerEvents.tags('entity_type', event => {
// Prevent Auto Slasher from attacking specific entities
event.add('conveyorandautomation:slasher_blacklist', 'minecraft:iron_golem')
event.add('conveyorandautomation:slasher_blacklist', 'minecraft:villager')
})General
Customization & Modpacks