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v0.4.0 : Shiny Spots sanity and improvements

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@ZigzagAwaka ZigzagAwaka released this 05 Oct 11:38
· 25 commits to main since this release

This update adds an option in the apworld to randomize Shiny Spots ! If enable, this can add a lot more checks in your run so make sure to be prepared for checking every single corner of the map ! Or leave it disabled to keep the number of checks just like before.
Also, as usual, the update fixes some issues.

  • Added shiny_spots_sanity option with 3 modes: vanilla(default), one check or max checks
  • Added 4 new options to configure how items are selected when the game is generated
  • Improved getting items during scene transition so it should now avoid getting items during minor or major scenes happening at the same time: this means that items can now be obtained during any transition (even entering a house) as long as this transition does not have anything happening in the background (tutorials, flags, events)
  • Fixed both mini medals goals to sometimes lose track of your number of collected mini medals when Archipelago re-attributes your current game's port. These goal options now work like any others and will not require the use of the /syncmedals command anymore (which has now been removed)
  • Fixed the Trader in Alltrades Abbey not spawning if the player has already unlocked the Ship before starting the Trader side quest
  • Other minor fixes and changes

If updating from v0.3.1 : replace DQ3AP.asi, Game-WindowsNoEditor_P_DQ3AP.pak and dq3.apworld by the new versions.
Or else, follow the setup here.