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Releases · Zupermini09/ShinyCounter
v1.3.0
Full Changelog: v1.2.0...v1.3.0
- The Pokémon theme is now actually Pokémon: a Pokéball and a Masterball sit beside the counter, plus richer colors
- Community themes can show the balls too with the optional
"Decor": "pokeballs"key - Stock theme files (Dark / Light / Pokemon) refresh on every launch — copy and rename one to make your own
v1.2.0
Full Changelog: v1.1.0...v1.2.0
- Added a separate settings menu (⚙) because the main window was way too crowded on v1.1.0
- Added support for JSON themes for the app — Dark, Light and Pokémon included, drop your own theme file into %APPDATA%\ShinyCounter\Themes
- Mute toggle is now easy to find in settings (and still in the main window header)
- Safer settings saving — quickly closing and reopening the app can no longer make it start blank
- Crash log written to %TEMP%\ShinyCounter-crash.log if anything goes wrong
v1.1.0
Full Changelog: https://github.com/Zupermini09/ShinyCounter/commits/v1.1.0
First public release 🎉
- Global count + undo triggers (keyboard or controller) that keep counting even while your game window is focused
- Multiple hunt profiles, each with its own count, odds, step size and bindings
- Hunt timer with pace and time-until-50%-odds stats
- Mini always-on-top overlay mode for hunting or streaming
- Hunt history — log your catches with the ✨ found! button
- Tick sound on every count so you know it registered
- Window size presets (70–115%) for smaller monitors