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v1.3.0

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@github-actions github-actions released this 11 Jun 18:46

Full Changelog: v1.2.0...v1.3.0

  • The Pokémon theme is now actually Pokémon: a Pokéball and a Masterball sit beside the counter, plus richer colors
  • Community themes can show the balls too with the optional "Decor": "pokeballs" key
  • Stock theme files (Dark / Light / Pokemon) refresh on every launch — copy and rename one to make your own

v1.2.0

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@github-actions github-actions released this 11 Jun 18:29

Full Changelog: v1.1.0...v1.2.0

  • Added a separate settings menu (⚙) because the main window was way too crowded on v1.1.0
  • Added support for JSON themes for the app — Dark, Light and Pokémon included, drop your own theme file into %APPDATA%\ShinyCounter\Themes
  • Mute toggle is now easy to find in settings (and still in the main window header)
  • Safer settings saving — quickly closing and reopening the app can no longer make it start blank
  • Crash log written to %TEMP%\ShinyCounter-crash.log if anything goes wrong

v1.1.0

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@github-actions github-actions released this 11 Jun 17:17

Full Changelog: https://github.com/Zupermini09/ShinyCounter/commits/v1.1.0

First public release 🎉

  • Global count + undo triggers (keyboard or controller) that keep counting even while your game window is focused
  • Multiple hunt profiles, each with its own count, odds, step size and bindings
  • Hunt timer with pace and time-until-50%-odds stats
  • Mini always-on-top overlay mode for hunting or streaming
  • Hunt history — log your catches with the ✨ found! button
  • Tick sound on every count so you know it registered
  • Window size presets (70–115%) for smaller monitors