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UIFramework v1.4.0

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@github-actions github-actions released this 08 Nov 08:51
· 31 commits to main since this release

Changed

  • The update notice comes as Streamer.bot starts, in every chat, or as a Windows notification. A game calls
    UiUpdateNotice.Startup(...) from its Init() with Precompile on Application Start ticked, so the notice no
    longer waits for the first use of a game. About 20 seconds after the first game starts it goes to every chat whose
    broadcaster account is connected (Twitch, YouTube, Kick); while none is, it is a Windows notification. Still once
    per Streamer.bot start, one notice for all games.
  • Games choose how they tell it: UiWindow.Updates(chat, chatText, toast, toastAlways, toastTitle, toastText),
    with {updates} and {count} in the texts; in the schema window.updates. Games with the same texts share one
    line. The About page's switch reads Tell me about updates.
  • The host block of 1.3.0, which asked on ordinary runs of the game, is still answered.

SHA-256 of UIFramework.dll: 6dff9044d35614a6422883afe439346592721e77221697f9b4859afaf8f78916