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Word Cross 1.1 — typing that carries on

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@abons abons released this 12 Aug 21:14

Word Cross 1.1 — the update that is mostly about typing.

Filling it in got better (the reason for this release)

  • Checked letters stay put. After Controleer, every correct letter is locked and turns a
    darker green; typing on it does nothing, so a solved word cannot be broken by accident.
  • The cursor carries on. Fill the last cell of a word and it moves to the next open word by
    itself, instead of waiting to be tapped somewhere else.
  • Arrows on the clue bar step from word to word, skipping the ones that are already full.

Your grid survives closing the app. The daily and free play each keep their own board, including
which letters were locked, so leaving the app half-way is no longer the same as giving up.

Coins, and the one thing they buy

Solving puzzles pays: 3 for the daily, 1 for a free puzzle, plus 1 more when you used no hint. At 30
coins the extra-large puzzle unlocks for good — about 36 words across 19 columns, half again as
big as groot. Hints stay free and there is nothing to buy: no purchases, no ads, no tracking, and
no billing code in this APK at all. What a coin buys is content, never an advantage.

Also fixed

  • The green of a solved letter was hard to read on the drawn backdrops; it is now #0D5424, measured
    at a 4.90:1 contrast ratio against the cell.
  • When something goes wrong the dialog says what happened instead of showing a platform exception.

Under the hood

Built against Android 15 (targetSdk 35), which makes the app draw edge to edge — the top bar now
places itself clear of a camera cutout, verified by measurement on an Android 15 screen rather than
by eye. Still pure Kotlin on the Android framework: no AppCompat, no Compose, no Material, no
third-party runtime library, and the whole interface is drawn in code. 79 KB.