Version 3.5.1
Requires CBA Version 2.3.1 or later.
CHANGE LOG SUMMARY
FIXED:
- AI ignoring waypoints when FRIES is enabled/loaded (#3504)
- Morphines increase blood pressure in advanced mode (#3579)
- Script error when using morphine (#3526) (#3527)
- Mk6 Mortar ammo handling broken on dedicated (#3557) (#3584)
- ACE_Box_82mm_Mo_Combo is overflowing (#3491) (#3492)
- Able to drag and carry StaticCannon (#3528) (#3566)
- Cannot rotate explosives or ladders. (#3499) (#3507) (#3551)
- Portable lights (and other carriable objects) might float when released in midair. (#3486) (#3497)
- Store interaction menues in CBA Namespaces (might fix save game crashes) (#3547)
- Problem with cargo filters in save games (#3548)
- Reset interaction menu time variables on save game load (#3150) (#3578)
- Sandbag not shown in 3den (#3525)
- AI placed in editor cannot be setHandcuffed on Dedicated. (#3532) (#3536)
- Interaction menus are still accessible while waiting for respawn (#2900) (#3575)
- Indfor pilot has no fitting ammo (#3545) (#3549)
- Able to refuel with running engine (#3534) (#3542)
- Allow string input for isBackpack (#3539)
- player markers not showing up correctly with BFT_ShowPlayerNames (#3496)
- addActionEvents were executed in scheduled environment (#3560)
- Broken cancel (RMB) Action (#3524)
ADDED:
- Fastroping - deployment API and waypoint (#3544)
- Fastroping - various post-release enhancements (#3553)
- RHS fastroping compatibility (#3519) (#3495)
- Spanish translation to fastroping module (#3510) (#3515)
- CBA 2.3.1 to versioning check (#3513)
CHANGED:
CODE MAINTAINANCE:
- Replace usage of filter with select in tagging (#3589)
- Fix versioning true when compiled (#3581)
- Replaced execRemoteFnc with events (#3541) (#3542)
- Make the FRIES inherit from Helicopter_Base_F. (#3504)
- Added QUOTE macros to fastroping configs (#3457)
- Standardize GVAR array brackets in configs. (#3456)