Skip to content

PaperReality 1.0.6

Choose a tag to compare

@github-actions github-actions released this 02 Nov 10:58

PaperReality 1.0.6

This update improves shadow and effect rendering and organizes unobtainable
badges in the Save Editor. These notes cover changes since 1.0.5.

Download: PaperReality-v1.0.6-unsigned.ipa below. Sign and install it with
AltStore, Sideloadly, or your own signing certificate. Requires iOS/iPadOS 16.3
or later. The game and HD texture packs are supplied by the user.

Changes

  • Fixed shadow flicker above 30 FPS, including when Mario stands on floor
    buttons, by preserving transform precision through interpolated shadow draws.
  • Applied a small, map-local visual offset to the affected ground leaf in
    Goomba Road 3 to address its flicker.
  • Fixed the brief black strip near the Start/menu controls during startup.
  • Corrected the partner-upgrade glow's transparency with HD texture packs.
    The correction retains the HD image and dimensions while making its black
    background transparent.
  • Adjusted dialogue-frame texture sampling to reduce seams between frame pieces.
  • Moved 21 more unobtainable badge entries into the Save Editor's existing
    Unused section: ten distinct unused badges and eleven unused duplicate
    copies. The regular section contains the 80 obtainable badge entries.

The app remains PaperReality, with bundle ID com.damien.paperreality and
native iPhone/iPad support. This release retains build 136's application source;
the version, release notes and release packaging are updated. The separate broad
leaf-rendering experiment is excluded. The Settings timing HUD stays off.

Validation

  • Device testing reported the shadow and targeted leaf fixes working, the
    startup strip removed, and the HD upgrade glow looking better with its
    background corrected.
  • Synthetic regressions cover shadow transform precision and queued ownership,
    startup aspect handling, dialogue-frame commands and HD mask alpha handling.
    The dialogue seam still needs broader visual confirmation across game scenes.
  • The badge-list audit accounts for 80 obtainable and 29 total unused badge
    entries, preserving the obtainable copies of badges with unused duplicates.
  • Release packaging verifies the IPA archive, app identity, version/build number,
    minimum OS and native iPhone/iPad support before publication.

Source details: 1.0.6 source audit.