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Version 5.8.2

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@uerceg uerceg released this 04 Nov 11:46
add1627

Added

  • Added Link Frameworks To option to Adjust Settings for linking iOS frameworks to the UnityFramework target instead of the Unity-iPhone target (#334).

Changed

  • Updated the Adjust Signature library version to 5.8.0.
  • Changed minimum supported Unity version to 2022.3.
  • Changed Android build to use Unity generated manifest instead of copying AdjustAndroidManifest.xml (#349).
  • Moved AdjustSettings.asset from the Adjust/Resources to the Adjust/Editor directory so that it's no longer included in app builds. Existing AdjustSettings.asset is moved automatically (#341).
  • Marked SDK types with static members with NoAutoStaticsCleanup attribute for compatibility with Unity's Lifecycle Management API (Unity 6.5 or newer).

Fixed

  • Fixed Android build failure when SDK is added via UPM and the app doesn't have its own AndroidManifest.xml (#336).
  • Fixed null reference exception during Android build when upgrading from older SDK versions without re-saving AdjustSettings.asset (#344).
  • Fixed deep link URI schemes not being added to AndroidManifest.xml when the app uses UnityPlayerGameActivity (#349).

Native SDKs


Pull Request #362