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GoldSrc:mirv_aim_lingertime

Dominik Tugend edited this page May 30, 2015 · 1 revision

mirv_aim_lingertime n

  • Default: 50

Time to spend before changing target after the current target becomes inactive.

See also

(Half-Life 1, Counter-Strike 1.6, ...)

(CS:GO, ...)

(Counter-Strike 2)

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