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GoldSrc:__mirv_fixforcehltv
__mirv_fixforcehltv 0|1
- 0 : disabled
- 1 : enabled (default)
There is usually no need to change this setting: entering of dem_forcehltv auto-detected and the fix behaves accordingly.
When using the dem_forcehltv 1 with in-eye demos, Half-Life usually won't draw the player that recorded it in 3rd person. The fix tells Half-Life to draw this player too.
Please note that in-eye demos usually don't contain data about players that are far "out of sight" - we are sorry, but this fix can't change that, it only fixes the guy that recorded the demo.
If you have contributed to the Wiki, you can make an issue in contrib repository in order to be added to or updated in the credits.
A list of things missing is in the Wanted article.
(Half-Life 1, Counter-Strike 1.6, ...)
(CS:GO, ...)
(Counter-Strike 2)