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PELLETINO 2.0 — the arcade platform

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@aedile aedile released this 28 Sep 11:02
· 44 commits to main since this release

Seventeen arcade games on the same medal. Tilt to browse the marquees, hold
the button to pick one, and it boots straight into that game from then on.

A tilt-controlled Galagino on a smaller
board: no cabinet, no joystick, no SD card, no PSRAM — a medal you pin to a
shirt, and the accelerometer is the controller.

What's new since 1.0

  • 17 games in a build, each its own firmware image in its own flash slot;
    the launcher chain-boots them so a game gets the whole chip while it runs.
  • Generated builds. The partition table, the artwork and the menu all come
    from the ROMs you supply. No hand-edited partition tables.
  • A splash with procedural Fiesta decorations and MIDI music on an emulated
    AY-3-8910.
  • Battery gauge with over-discharge cutoff.
  • Pac-Man is now GHOSTERAMA, one game among many.

What you supply

No ROMs, no marquee art and no music ship here — they belong to their owners.
./pelletino games lists what a build can contain.

Free to share, not to sell. Most games embed a non-commercial Z80 core and
four are GPL-3.0. See LICENSING.md.