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BMPC v1.2.1

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@aerond7 aerond7 released this 03 Nov 21:38
177dc16
  • General improvements, fixes and optimizations
  • UI update & overhaul
  • Added basic settings
  • Added string escaping for package names, descriptions, etc.
  • Updated website URL

BMPC v1.2.0

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@aerond7 aerond7 released this 30 Sep 17:38
177dc16
  • Added support for adding custom speed and bounce gel SFX
  • Added BACK button in package creation window to allow going back to previous stages
  • Improved UI visuals for list of added songs when creating a package
  • Fixed validation which allowed adding a song without selecting base music
  • Minor fixes and changes

BMPC v1.1.0

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@aerond7 aerond7 released this 28 Sep 20:45
177dc16
  • Added support for adding multiple songs per single package
  • Added the ability to specify group name for music per single package
  • Updated and optimized audio encoding engine
    • BMPC v1.1.0 now compresses music files with Microsoft ADPCM WAVE format, instead of uncompressed 16-bit PCM, which greatly reduces file size while still keeping the quality and benefits that WAV files bring
    • Loop points are still added automatically as part of the encoding process
    • This also poses as a fix to issues happening with music that's long (or is high in file size) which caused the game to become unstable, start lagging, not playing funnel music or not playing any music at all or having issues with publishing the level - Source engine does not like large audio files

BMPC v1.0.0

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@aerond7 aerond7 released this 24 Mar 09:48
177dc16

Initial release of BMPC