Skip to content

1.0.7.0

Choose a tag to compare

@ahzaab ahzaab released this 23 Sep 23:07
· 17 commits to master since this release

Skyrim Load Progress 1.0.7.0

This release focuses on smoother loading transitions and broader runtime compatibility.

What changed

  • Fixed brief flashes, camera-like jumps, and partial-frame flicker during cell transitions when using Community Shaders, an upscaler, or frame generation.
  • Door-transition captures now keep Community Shaders lighting and HDR effects visible throughout the blurred hold and fade.
  • The captured image is locked early enough to preserve carried and dynamic light sources before Skyrim begins changing cells.
  • Fixed HUD text becoming embedded in captured transition images when Community Shaders and an upscaler are not installed.
  • Fixed transition hooks on Skyrim 1.5.97 and retained compatibility with 1.6.1170, 1.7.99, and 1.7.104.
  • Map fast travel now remains fully black after the map closes, preventing world rendering from flashing before loading begins.
  • Loading progress remains visible while unwanted mist and rotating loading-screen models are suppressed.
  • Improved handoff into the destination fade to prevent a final loading-model flicker.

Community Shaders and an upscaler are optional. The transition system also works with Skyrim's standard renderer.

Release binaries are distributed through Nexus Mods. The ZIP in release/1.0.7.0 is ready for direct upload.