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RoR2Mod v1.22.0

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@github-actions github-actions released this 24 Sep 07:04
· 3 commits to master since this release
d177e05

Version: 1.22.0
Commit: d177e05
Date: 2025-09-23

Installation

  1. Download RoR2Mod-v1.22.0.zip
  2. Extract to a folder of your choice
  3. Start Risk of Rain 2
  4. Run injector.exe (as administrator if needed)

Changes since v1.21.0

  • add: toggle to open locked interactables (d177e05)
  • fix: unhooking crash (6d9dc3c)
  • fix: Shrine costs not updating (d906dd0)
  • fix: esp not clearing despawned items when non host (7c90f12)
  • Create LICENSE (cb7517e)
  • fix: Crash in CalcEntityBounds when non host on jellyfish entity (81338f8)
  • clean up dllmain (2a9109d)
  • fix: ESP data not being cleared when not host (ddb1a10)
  • fix: Pickup names occasionally not loading (3b9750d)
  • Fix a few crashes during rendering (db4e4af)
  • Fix RenderUtils.cpp include (b2f2ece)
  • Speed up WorldToScreen with SIMD (f5565f0)
  • fix version_bump.py to use new version.hpp (1ba2c1f)
  • fix: rendering at (0,0) when behind camera (59d00a8)
  • Merge pull request #1 from albodin/header-rename (80fbc7b)
  • Rename .h files to .hpp to better match the project (f349987)
  • fix: ESP module calling non thread safe unity methods Position and W2S calls are still called in render thread because screen positions need to be updated more often (518c00f)
  • switch to plog for logging (8b6ecc5)
  • fix: timed chest and pressure plate display name (f3ed52e)