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Unity 2020.3.25 w/ CloudRendering Engine #1002
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b52fc21
initial checkin of CloudRendering engine support
f829ec0
merging main to cloudrendering
b2c6c68
upgrading packages
ab46107
updating version and asmdef
84a4608
merging main
fc52144
updating to create rendertextures
cf19662
adding support for retrieving cloudRendering builds
c47ff48
adding dotnet install and dotnet tool mpc install
c5a8098
adding install mpc from github release
3a66d7b
removing IL2CPP blocks around actionReturn and allowing ActionReturnF…
c8e072e
merging main to cloudrendering
0c14fff
resolve merge conflict
fdb0426
Merge branch 'main' into erick/cloudrendering
41a2d2d
wrapping cloudrendering calls in preprocessor directive
382e6da
updating packages
410ec4b
removing collab-proxy
ac25fc1
passing buildTarget to build command
d305504
setting rendering path to deferred for cloudrendering
205784f
defaulting cloudrendering quality to Ultra
f637938
upgrading to 2021.2.0a16
cdaa9b0
merging in erick/cloudrendering
f6afaeb
switching to 2021.2.0a14
6e951f4
adding new components
c6c9b9c
enabling cloudrendering by default
f94cf4a
adding gpu device option to allow CloudRendering to target a specific…
2eb3d7e
removing temporary renderTexture and call WaitAllAsyncRequests immedi…
1edab8a
defaulting gpu_device to first cuda_visible_device if specified
91139c9
indexing into cuda_visible_devices if gpu_device is set
63c1701
upgrading linux toolchain package version
94fd933
merging main into cloudrendering-2021.2
9ca22ae
fixing name of new agent identifier
0196906
adding generate-msgpack and import assets to build-cloudrendering task
a559174
downgrading to 2020.3.18
a7ebfb9
adding package-lock
4ba56c5
merging in main
b1e8a46
fixing duplicate analytics referenc
8f137e8
adding cloudrendering engine install and change cloudrendering version
0cc615a
reverting changes introduced by upgrading to 2021
8dd6f0b
reverting changes introduced by upgrading to 2021
0287840
merging in main
b7c98e6
reverting projectsettings and graphicssettings to main
38176eb
Merge branch 'erick/cloudrendering-2021.2' of github.com:allenai/ai2t…
03b173a
fixing controller tests
01422eb
adding initalize_cloudrendering task and comment in Build.cs about in…
5b8e706
adding executeMethod to InitializeCloudRendering
86fb8fc
updating CloudRendering default Quality Level to 7
aecd516
updating packages
f0e9160
updating project version to 2021.2.0
214db57
adding remove system plugins method in tasks
5cc2c46
removing GameObject with missing prefab
5ea1465
Merge branch 'erick/cloudrendering-2021.2' of github.com:allenai/ai2t…
c4c37a8
reverting change to scene
7dafcbe
skipping FloorPlan5xx scenes
209cc86
Merge branch 'erick/cloudrendering-2021.2' of github.com:allenai/ai2t…
54535f6
Merge branch 'main' into erick/cloudrendering-2021.2
6799d14
updating editor to 2020.3.19f1
ced43d6
changing version for cloudrendering to 2020.3.19f1; adding tmp_dir to…
9985bf7
adding support for generic collections in ActionReturnFormatter
809b00a
upgrading to 2020.3.21f1
de2963c
updating cloudrendering install task
e4de80c
adding enabling opengl for macstandalone
c1487bf
forcing GLCore to get used during unit tests since a low power graphi…
8afbb12
updating macstandalone to not be automatic
77fa87e
merging in main
0d2d752
updating unity version for cloudrendering engine install and removing…
f651de5
switching backending scripting to Mono and removing IL2CPP specific m…
bcb744b
upgrading to 2020.3.25f1
22d62af
merging in main
18aca11
moving InitializeCloudRendering call into Build.cs and out of tasks.py
33c5f62
updating projectsettings; adding cr to build.py
a45e360
Merge branch 'main' into erick/cloudrendering-2021.2
eee2756
Merge branch 'erick/remove-ssao' into erick/cloudrendering-2021.2
ea673df
Merge branch 'main' into erick/cloudrendering-2021.2
38efae7
removing build-cloudrendering task; removing il2cpp/msgpack tasks
8d603bb
removing unneeded comments
49b8d3c
removing fix_webgl_unity_loader_regex; reported as fixed: https://iss…
47351cd
adding extraScriptingDefines to allow WebGL build to succeed
fe907ef
allowing display to set x_display in controller
9db7c66
enabling javascript interface in fpsagentcontroller instead of debugi…
d523753
removing default_cloudrendering_commit_id
54e9d0f
Merge branch 'main' into erick/cloudrendering-2021.2
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7 changes: 6 additions & 1 deletion
7
unity/Assets/MessagePack/Resolvers/TypelessContractlessStandardResolver.cs
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Perhaps using the
_unity_path()
function here to not have multiple places to change if this string changes.