This repository was archived by the owner on Jul 18, 2024. It is now read-only.
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Releases · alvarognnzz/Godot-Prototyping-FPS-Controller
v1.1
Changelog
- Added a dynamic crosshair that reacts to objects in the Collsion Layer 2 using raycasts.
- Enforced static typing in the default project settings
Downloading
Download the v1.1.zip file, unzip it and place the player.tscn on your scenes/ folder and the player/ folder under your scripts/ folder. Then you can instantiate the player scene in your main scene.
Input map
You have to add the following actions to your input map: forward, backward, left, right, jump, sprint. Feel free to assign the actions to any input key.
v1.0
Downloading
Download the v1.0.zip file, unzip it and place the player.tscn on your scenes/ folder and the player/ folder under your scripts/ folder. Then you can instantiate the player scene in your main scene.
Input map
You have to add the following actions to your input map: forward, backward, left, right, jump, sprint. Feel free to assign the actions to any input key.