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V0.2.5

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@amerikrainian amerikrainian released this 30 Oct 03:02
  • When setting a breakpoint, your cursor will now be snapped to the line you stopped on. This didn't always happen; we used to race.
  • Breakpoints will now trigger on cycle 0 of a fresh sim run. The game thought it pointless and skipped it. I do too, but it confused me, so I fixed it.
  • Breakpoints will now tell you if they trigger during a new test.
  • When resetting, you'll now be told what test/cycle you stopped at as opposed to an arbitrary (read, current total) number of cycles.