Repository navigation
content-2026.10.14
Pre-release
Pre-release
·
148 commits
to main
since this release
Neural Rendering can now be switched on and off in game with the \ key.
OptiScaler no longer writes a debug log, which could grow past 100 MB.
The ReShade menu sizes its text for your screen and opens with its standard layout, instead of the 4K layout it shipped with.
Ships only the shaders and textures the Alive and ipsuShade presets use: 67 files in reshade-shaders instead of 1,024, and 188 in all instead of 1,145. Updating removes the rest.
Components and source tags:
- OptiScaler (GPL-3.0): https://github.com/SirenBrink/OptiScaler_DLSSNR_Multipass_MFG_FFXIV/tree/v5.0
- OptiScaler winmm.dll (GPL-3.0): https://github.com/SirenBrink/OptiScaler_DLSSNR_Multipass_MFG_FFXIV/tree/36c53a15f43544eb7fc32569e137a54eb0ac7639
- Neural Rendering compatibility runtime (MIT): https://github.com/clshortfuse/renodx
- ReShade (BSD-3-Clause): https://github.com/crosire/reshade/tree/v6.8.0
- ReShade Effect Shader Toggler (MIT): https://github.com/4lex4nder/ReshadeEffectShaderToggler
- Alive NEXT (MIT): https://www.xivmodarchive.com/modid/104473
- ipsuShade (ipsuShade License 1.0): https://github.com/ipsusu/ipsuShade