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content-2026.10.15
Pre-releaseNeural Rendering now toggles with Delete; Page Up and Page Down remain XIV zoom keys, and End toggles frame generation.
Frame generation choices now include tested RTX 40 multipliers, an experimental RTX 40 Dynamic mode, and experimental RTX 30 2× FSR frame generation.
Fresh deployment, Reset and baseline rewrites compute the frame cap, Dynamic targets and HDR peak brightness from the active display.
Choose Off, HDR or experimental Scene HDR on supported displays; the selected HDR mode chooses the RTX 30 provider, with a Windows HDR activation warning when the display is not enabled.
Four resolution-aware Neural Rendering profiles now cover Ultra, Fidelity, Balanced and Performance.
RTX 30 multi-frame-generation unlocks are deferred pending Intel XeSS license clearance.
Components and source tags:
- OptiScaler (GPL-3.0): https://github.com/SirenBrink/OptiScaler_DLSSNR_Multipass_MFG_FFXIV/tree/v5.0
- OptiScaler winmm.dll (GPL-3.0): https://github.com/SirenBrink/OptiScaler_DLSSNR_Multipass_MFG_FFXIV/tree/36c53a15f43544eb7fc32569e137a54eb0ac7639
- Neural Rendering compatibility runtime (MIT): https://github.com/clshortfuse/renodx
- ReShade (BSD-3-Clause): https://github.com/crosire/reshade/tree/v6.8.0
- ReShade Effect Shader Toggler (MIT): https://github.com/4lex4nder/ReshadeEffectShaderToggler
- Alive NEXT (MIT): https://www.xivmodarchive.com/modid/104473
- ipsuShade (ipsuShade License 1.0): https://github.com/ipsusu/ipsuShade
- AMD FidelityFX Frame Generation (FidelityFX Software License): https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK/tree/v2.3.0
- Intel XeSS Frame Generation (Intel Simplified Software License (October 2022)): https://github.com/intel/xess/tree/v3.0.2