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Daikatana Restoration Project - 1.4 RELEASED!

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@atsb atsb released this 28 Sep 18:17
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After 4 long years, we've finally got the first preview! Sorry its been a long time, I have a lot of projects and ever dwindling time to finish them :)

DAIKATANA RESTORATION PROJECT 1.4

The buildable source code is uploaded.

Features

  • MSAA and AF.
  • Widescreen and Ultra Widescreen support.
  • Shiny weapon fixes.
  • Multithreaded GL Renderer.
  • 64bit native.
  • Improved Sidekick AI.
  • Sidekick Advanced Reasoning AI (an optional feature) that provides better tactical guidance,
    improved pathfinding (it has the entire level geometry in memory),
    and will work together (an actual squad).
  • Sidekick Neural AI (our own Neural AI model that learns and needs to be trained).
    A script and an executable that will train the model is provided in data/neural/models.
    Enabling Advanced Reasoning AI will produce training weights for Neural AI.
  • N64 3-point filtering.
  • All 1.2 features.
  • SDL3, SDL3 Mixer and SDL3 Net are used to replace Windows-specific code.
  • All netcode is replaced with portable SDL3 Net.
  • Bug fixes and optimisations where needed.
  • Bloom and Overbright lighting support.
  • Dynamic lighting on projectiles.
  • HUD Scaling.

Installation
In your Daikatana directory, simply copy the entire contents of the unzipped directory into your
existing Daikatana directory (please backup first!!!).
Then double click daikatana.exe to play.

SAVE GAMES ARE NOT COMPATIBLE.

ENJOY!

~Gibbon.