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problems/graph-valid-tree/README.md

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[< Previous](https://github.com/openset/leetcode/tree/master/problems/single-number-iii "Single Number III")
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[Next >](https://github.com/openset/leetcode/tree/master/problems/trips-and-users "Trips and Users")
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## 261. Graph Valid Tree (Medium)
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problems/group-anagrams/README.md

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[< Previous](https://github.com/openset/leetcode/tree/master/problems/rotate-image "Rotate Image")
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[Next >](https://github.com/openset/leetcode/tree/master/problems/powx-n "Pow(x, n)")
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## 49. Group Anagrams (Medium)
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<p>Given an array of strings, group anagrams together.</p>

problems/group-shifted-strings/README.md

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[< Previous](https://github.com/openset/leetcode/tree/master/problems/strobogrammatic-number-iii "Strobogrammatic Number III")
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[Next >](https://github.com/openset/leetcode/tree/master/problems/count-univalue-subtrees "Count Univalue Subtrees")
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## 249. Group Shifted Strings (Medium)
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problems/guess-number-higher-or-lower-ii/README.md

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[< Previous](https://github.com/openset/leetcode/tree/master/problems/guess-number-higher-or-lower "Guess Number Higher or Lower")
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[Next >](https://github.com/openset/leetcode/tree/master/problems/wiggle-subsequence "Wiggle Subsequence")
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## 375. Guess Number Higher or Lower II (Medium)
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<p>We are playing the Guess Game. The game is as follows:</p>

problems/guess-number-higher-or-lower/README.md

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[< Previous](https://github.com/openset/leetcode/tree/master/problems/find-k-pairs-with-smallest-sums "Find K Pairs with Smallest Sums")
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[Next >](https://github.com/openset/leetcode/tree/master/problems/guess-number-higher-or-lower-ii "Guess Number Higher or Lower II")
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## 374. Guess Number Higher or Lower (Easy)
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<p>We are playing the Guess Game. The game is as follows:</p>

problems/hamming-distance/README.md

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[< Previous](https://github.com/openset/leetcode/tree/master/problems/lfu-cache "LFU Cache")
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[Next >](https://github.com/openset/leetcode/tree/master/problems/minimum-moves-to-equal-array-elements-ii "Minimum Moves to Equal Array Elements II")
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## 461. Hamming Distance (Easy)
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<p>The <a href="https://en.wikipedia.org/wiki/Hamming_distance" target="_blank">Hamming distance</a> between two integers is the number of positions at which the corresponding bits are different.</p>

problems/happy-number/README.md

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[< Previous](https://github.com/openset/leetcode/tree/master/problems/bitwise-and-of-numbers-range "Bitwise AND of Numbers Range")
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[Next >](https://github.com/openset/leetcode/tree/master/problems/remove-linked-list-elements "Remove Linked List Elements")
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## 202. Happy Number (Easy)
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<p>Write an algorithm to determine if a number is &quot;happy&quot;.</p>

problems/heaters/README.md

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[< Previous](https://github.com/openset/leetcode/tree/master/problems/ones-and-zeroes "Ones and Zeroes")
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[Next >](https://github.com/openset/leetcode/tree/master/problems/number-complement "Number Complement")
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## 475. Heaters (Easy)
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<p>Winter is coming! Your first job during the contest is to design a standard heater with fixed warm radius to warm all the houses.</p>

problems/house-robber-iii/README.md

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[< Previous](https://github.com/openset/leetcode/tree/master/problems/palindrome-pairs "Palindrome Pairs")
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[Next >](https://github.com/openset/leetcode/tree/master/problems/counting-bits "Counting Bits")
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## 337. House Robber III (Medium)
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<p>The thief has found himself a new place for his thievery again. There is only one entrance to this area, called the &quot;root.&quot; Besides the root, each house has one and only one parent house. After a tour, the smart thief realized that &quot;all houses in this place forms a binary tree&quot;. It will automatically contact the police if two directly-linked houses were broken into on the same night.</p>

problems/house-robber/README.md

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[< Previous](https://github.com/openset/leetcode/tree/master/problems/rising-temperature "Rising Temperature")
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[Next >](https://github.com/openset/leetcode/tree/master/problems/binary-tree-right-side-view "Binary Tree Right Side View")
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## 198. House Robber (Easy)
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<p>You are a professional robber planning to rob houses along a street. Each house has a certain amount of money stashed, the only constraint stopping you from robbing each of them is that adjacent houses have security system connected and <b>it will automatically contact the police if two adjacent houses were broken into on the same night</b>.</p>

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