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GM commands randomly ordered #213

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BarbzYHOOL opened this issue Apr 22, 2020 · 5 comments · Fixed by #477
Closed

GM commands randomly ordered #213

BarbzYHOOL opened this issue Apr 22, 2020 · 5 comments · Fixed by #477

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@BarbzYHOOL
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BarbzYHOOL commented Apr 22, 2020

Reorganize the commands by LOGIC (or alphabetical order)

example: .cheat commands are randomly inserted, hard to browse

http://www.azerothcore.org/wiki/GM-Commands


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@Kitzunu
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Kitzunu commented Apr 22, 2020

I think alphabetical order is best, since it would follow the structure of the page

@BarbzYHOOL
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depends on the commands though, but alphabetical would solve most of the issues I guess (unless there is a stupid command like the old "morph/demorph")

@steenburgh
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Alphabetical order will be by far the easiest to maintain. I think we should put everything in alphabetical order by default and make as few exceptions as possible. I think morph/demorph or similar dox/undox would be useful to group though.

@steenburgh
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steenburgh commented Oct 23, 2020

I'm currently working on alphabetizing commands. As I'm going through this, I'm realizing that commands would be more discoverable if they were grouped by some sort of category. For example, I was using the .summon command for a long time before I realized there was a .recall command. That said, it would be a lot more work, and I'd want input from several people. Alphabetizing is a good stopgap for the time being.

steenburgh added a commit to steenburgh/wiki that referenced this issue Oct 23, 2020
* Alphabetize GM Commands
* Place main commands before subcommands (eg. .teleport comes before .teleport name)
* Order commands starting with `un` as if they did not have the `un` prefix.
    * This places them next to their opposite command
    * For example, possess will be next to unpossess, and both will be in the `p` section (eg. 1. player learn, 2. possess, 3. unpossess, 4. quest)
* Place `showarea` and `hidearea` commands next to each other, in the `s` section
@BarbzYHOOL
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BarbzYHOOL commented Dec 22, 2020

now they have been alphabetized! but if someone ever wants to work on grouping them by logical order, it's gonna be a not so easy job!

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3 participants