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v1.1.0 - Match & Quantize, snap to grid, multi-item cache

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@b451c b451c released this 09 Apr 12:45
· 111 commits to main since this release

Feature update based on community feedback from Hipox.

New Features

  • Match & Quantize mode - new combo action: inserts variable tempo map first (aligns grid to audio), then inserts stretch markers quantized to that grid. Result: minimal stretching instead of drastic corrections.
  • Snap first beat to bar - tempo map aligns first detected beat to nearest REAPER grid division. No more floating tempo maps at random positions.
  • Multi-item detection cache - switching items preserves results. Return to a previously analyzed item and beats/tempo are instantly restored (shows "cached" in status).

UI Improvements

  • Reordered actions from simplest to most advanced: Match Tempo > Insert Tempo Map > Insert Stretch Markers > Match & Quantize
  • Match Tempo is now the default action (most common use case)
  • Clear tooltips on every action explaining what it does and when to use it

Update

cd ReaBeat
git pull

Copy updated scripts if using installer:

  • macOS: cp scripts/reaper/*.lua ~/Library/Application\ Support/REAPER/Scripts/ReaBeat/
  • Windows: copy scripts\reaper\*.lua "%APPDATA%\REAPER\Scripts\ReaBeat\"
  • Linux: cp scripts/reaper/*.lua ~/.config/REAPER/Scripts/ReaBeat/