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Releases: baol/gg

v0.1.66

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@github-actions github-actions released this 04 Nov 14:47
889b2eb

What's Changed

  • Log launches, errors and panics, explain a failed launch, and avoid two driver crashes by @baol in #74

Full Changelog: v0.1.65...v0.1.66

v0.1.65

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@github-actions github-actions released this 04 Nov 13:54
c996cd6

What's Changed

  • Keep commit drafts across quit and crash by @baol in #73

Full Changelog: v0.1.64...v0.1.65

v0.1.64

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@github-actions github-actions released this 04 Nov 09:05
9089d22

What's Changed

  • Run every GUI mutation's Git off the UI thread and time it nightly by @baol in #72

Full Changelog: v0.1.63...v0.1.64

v0.1.63

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@github-actions github-actions released this 03 Nov 21:10
f8d1d71

What's Changed

  • Start every Git process at one recorded chokepoint and gate GUI/CLI parity by @baol in #71

Full Changelog: v0.1.62...v0.1.63

v0.1.62

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@github-actions github-actions released this 03 Nov 20:01
c83e779

What's Changed

  • Treat chosen paths literally and keep conflict paths byte-exact by @baol in #70

Full Changelog: v0.1.61...v0.1.62

v0.1.61

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@github-actions github-actions released this 03 Nov 19:39
6c84fc7

What's Changed

  • Back up every reset and check hard-reset collisions by raw path by @baol in #69

Full Changelog: v0.1.60...v0.1.61

v0.1.60

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@github-actions github-actions released this 03 Nov 19:18
4091cf0

What's Changed

  • Show outside changes in an idle window by @baol in #68

Full Changelog: v0.1.59...v0.1.60

v0.1.59

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@github-actions github-actions released this 03 Nov 18:14
4d697d7

What's Changed

  • Show on each dialog button the key that presses it by @baol in #67

Full Changelog: v0.1.58...v0.1.59

v0.1.58

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@github-actions github-actions released this 03 Nov 18:01
fd694d8

What's Changed

  • Open every dialog with the keyboard in it by @baol in #66

Full Changelog: v0.1.57...v0.1.58

v0.1.57

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@github-actions github-actions released this 03 Nov 17:48
837d9ca

What's Changed

  • Go to the first or last row with Home and End by @baol in #65
  • Test that an idle window draws no frames by @baol in #64

Full Changelog: v0.1.56...v0.1.57