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v0.2.10 - the cleaner

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@github-actions github-actions released this 06 Nov 04:50
6017dba

What's Changed

  • 0.2.10 wave: MDI shell, canvas remainders, and the resolved ShapeSheet (#189) by @baradhili in #198

Full Changelog: v0.2.9...v0.2.10

v0.2.9 - the issues!, they go on forever

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@github-actions github-actions released this 31 Oct 08:24
dc31309

What's Changed

  • 0.2.9: text-metrics fidelity, stencils on disk, and the connector engine wave by @baradhili in #164

Full Changelog: v0.2.8...v0.2.9

v0.2.8 - Snap!, it connected

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@github-actions github-actions released this 30 Oct 00:44
63bad6c

What's Changed

  • 0.2.8: snap & glue engine, guides, connector authoring, align/distribute, canvas extras by @baradhili in #163

Full Changelog: v0.2.7...v0.2.8

v0.2.7 - Ronin Ryoku

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@github-actions github-actions released this 29 Oct 05:53
bc81fbd

What's Changed

  • 0.2.7: group/container/geometry mechanics — member scaling (#69), nesting + member handles (#95), Add-to-Underlying (#75), container boundaries (#138), vertex handles (#137), arrowheads (#72) by @baradhili in #159

Full Changelog: v0.2.6...v0.2.7

v0.2.6 - Two dollars and fifteen cents!

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@github-actions github-actions released this 29 Oct 01:57
02e63c0

What's Changed

  • chore(deps): update rust crate sha2 to 0.11 by @renovate[bot] in #107
  • chore(deps): update rust crate zip to v9.1.3 by @renovate[bot] in #103
  • 0.2.6: window-top per #67 option D, colours rebased on #2e74b5 (#154), craft-ui policy (#81), clippy gate (#140) by @baradhili in #155

Full Changelog: v0.2.5...v0.2.6

v0.2.4

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@github-actions github-actions released this 27 Oct 05:57
cb18eb7

What's Changed

Full Changelog: v0.2.3...v0.2.4

v0.2.3 - Give me Stencils, lots of Stencils

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@github-actions github-actions released this 27 Oct 03:35
43f696d

What's Changed

  • Shapes pane: multi-stencil management, built-in catalog, Quick Shapes (#63 wave) by @baradhili in #106

Full Changelog: v0.2.2...v0.2.3

v0.2.2 - Faster Pussycat!

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@github-actions github-actions released this 26 Oct 04:57
4a53a31

Fundamentally - working a lot on the render lags
Not super fast yet, but much more usable.

What's Changed

  • chore(deps): update rust crate zip to v9.1.0 by @renovate[bot] in #79
  • fix(deps): update rust crate resvg to 0.49.0 by @renovate[bot] in #80
  • 0.2.2: render-path perf wave (#66), live drag feedback, AppImage glibc fix by @baradhili in #100

Full Changelog: v0.2.1...v0.2.2

v0.2.1 - Shapesheet, Shapesheet, everyone gets a shapesheet!

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@github-actions github-actions released this 25 Oct 00:59
9978532

So in the process of fixing a layout drag bug I seem to have implemented the nested shapesheet calculations. Which would mean shapesheets now fully? work. They also now present in the context menu - a good test target is drawings using Orbus stencils.

Significant ToDos:

  • Performance - right now we re-render the entire svg every frame, so dragging (which is almost every drawing action) sucks badly.
  • Ribbon - definitely not good yet

What's Changed

Full Changelog: v0.2.0...v0.2.1

v0.2.0 - I can haz crayons?

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@github-actions github-actions released this 23 Oct 04:12
717afdb

Its more functional now, the theme handling works - so no more horrible dark dialogs, backgrounds in a light screen.

Still lots to do before its actually usable in anger.

What's Changed

  • chore(deps): update dependency ubuntu to v26 by @renovate[bot] in #6
  • chore(deps): update github artifact actions (major) by @renovate[bot] in #8
  • chore(deps): update softprops/action-gh-release action to v3 by @renovate[bot] in #10
  • chore(deps): update rust crate zip to v9 by @renovate[bot] in #9
  • V0.1.1 by @baradhili in #60

Full Changelog: v0.1.0...v0.2.0