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A Rust client for Redis, using Tokio
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README.md

README.md

redis-async

Build Status

Using Tokio and Rust's futures to create an asynchronous Redis client. Documentation

Releases

The API is currently low-level and still subject to change.

Initially I'm focussing on single-server Redis instances, another long-term goal is to support Redis clusters. This would make the implementation more complex as it requires routing, and handling error conditions such as MOVED.

Recent changes

Version 0.5 introduces minor changes to error handling, and reconnect behaviour in the event of a connection being dropped.

In summary: a PairedConnection or PubsubConnection will remain valid and will attempt to reconnect when a connection drops (however, if a PubsubConnection drops, applications will need to re-subscribe). If a connection does drop, re-connection occurs in the background, calls to the connection in the meantime will error with Error::Connection the details will explain why, including if a reconnection failed. Clients should retry until connection succeeds in accordance with the needs of the particular application.

Minimum rustc version

Version 0.5 requires rustc 1.31.0 or higher.

Other clients

When starting this library there weren't any other Redis clients that used Tokio. However the current situation is more competative:

Usage

There are three functions in redis_async::client which provide functionality. One is a low-level interface, a second is a high-level interface, the third is dedicated to PUBSUB functionality.

Low-level interface

The function client::connect returns a future that resolves to a connection which implements both Sink and Stream. These work independently of one another to allow pipelining. It is the responsibility of the caller to match responses to requests. It is also the responsibility of the client to convert application data into instances of resp::RespValue and back (there are conversion traits available for common examples).

This is a very low-level API compared to most Redis clients, but is done so intentionally, for two reasons: 1) it is the common demoniator between a functional Redis client (i.e. is able to support all types of requests, including those that block and have streaming responses), and 2) it results in clean Sinks and Streams which will be composable with other Tokio-based libraries.

This low-level connection will be permanently closed if the connection with the Redis server is lost, it is the responsibility of the caller to handle this and re-connect if necessary.

For most practical purposes this low-level interface will not be used, the only exception possibly being the MONITOR command.

Example

An example of this low-level interface is in examples/monitor.rs. This can be run with cargo run --example monitor, it will run until it is Ctrl-C'd and will show every command run against the Redis server.

High-level interface

client::paired_connect is used for most Redis commands (those for which one command returns one response, it's not suitable for PUBSUB, MONITOR or other similar commands). It allows a Redis command to be sent and a Future returned for each command.

Commands will be sent in the order that send is called, regardless of how the future is realised. This is to allow us to take advantage of Redis's features by implicitly pipelining commands where appropriate. One side-effect of this is that for many commands, e.g. SET we don't need to realise the future at all, it can be assumed to be fire-and-forget; but, the final future of the final command does need to be realised (at least) to ensure that the correct behaviour is observed.

In the event of a failure of communication to the Redis server, this connect will attempt to reconnect. Commands will not be automatically re-tried, however; it is for calling code to handle this and decide whether a particular command should be retried or not.

Example

See examples/realistic.rs for an example using completely artificial test data, it is realistic in the sense that it simulates a real-world pattern where certain operations depend on the results of others.

This shows that the code can be written in a straight line fashion - iterate through the outer-loop, for each make a call to INCR a value and use the result to write the data to a unique key. But when run, the various calls will be pipelined.

In order to test this, a tool like ngrep can be used to monitor the data sent to Redis, so running cargo run --release --example realistic (the --release flag needs to be set for the buffers to fill faster than packets can be sent to the Redis server) shows the data flowing:

interface: lo0 (127.0.0.0/255.0.0.0)
filter: (ip or ip6) and ( port 6379 )
#####
T 127.0.0.1:61112 -> 127.0.0.1:6379 [AP]
  *2..$4..INCR..$18..realistic_test_ctr..*2..$4..INCR..$18..realistic_test_ctr..*2..$4..INCR..$18..
  realistic_test_ctr..*2..$4..INCR..$18..realistic_test_ctr..*2..$4..INCR..$18..realistic_test_ctr.
  .*2..$4..INCR..$18..realistic_test_ctr..*2..$4..INCR..$18..realistic_test_ctr..*2..$4..INCR..$18.
  .realistic_test_ctr..*2..$4..INCR..$18..realistic_test_ctr..*2..$4..INCR..$18..realistic_test_ctr
  ..
##
T 127.0.0.1:6379 -> 127.0.0.1:61112 [AP]
  :1..:2..:3..:4..:5..:6..:7..:8..:9..:10..
##
T 127.0.0.1:61112 -> 127.0.0.1:6379 [AP]
  *3..$3..SET..$4..rt_1..$1..0..*3..$3..SET..$1..0..$4..rt_1..*3..$3..SET..$4..rt_2..$1..1..*3..$3.
  .SET..$1..1..$4..rt_2..*3..$3..SET..$4..rt_3..$1..2..*3..$3..SET..$1..2..$4..rt_3..*3..$3..SET..$
  4..rt_4..$1..3..*3..$3..SET..$1..3..$4..rt_4..*3..$3..SET..$4..rt_5..$1..4..*3..$3..SET..$1..4..$
  4..rt_5..*3..$3..SET..$4..rt_6..$1..5..*3..$3..SET..$1..5..$4..rt_6..*3..$3..SET..$4..rt_7..$1..6
  ..*3..$3..SET..$1..6..$4..rt_7..*3..$3..SET..$4..rt_8..$1..7..*3..$3..SET..$1..7..$4..rt_8..*3..$
  3..SET..$4..rt_9..$1..8..*3..$3..SET..$1..8..$4..rt_9..*3..$3..SET..$5..rt_10..$1..9..*3..$3..SET
  ..$1..9..$5..rt_10..
##
T 127.0.0.1:6379 -> 127.0.0.1:61112 [AP]
  +OK..+OK..+OK..+OK..+OK..+OK..+OK..+OK..+OK..+OK..+OK..+OK..+OK..+OK..+OK..+OK..+OK..+OK..+OK..+O
  K..

See note on 'Performance' for what impact this has.

PUBSUB

PUBSUB in Redis works differently. A connection will subscribe to one or more topics, then receive all messages that are published to that topic. As such the single-request/single-response model of paired_connect will not work. A specific client::pubsub_connect is provided for this purpose.

It returns a future which resolves to a PubsubConnection, this provides a subscribe function that takes a topic as a parameter and returns a future which, once the subscription is confirmed, resolves to a stream that contains all messages published to that topic.

In the event of a broken connection to the Redis server, this connection will attempt to reconnect. Any existing subscriptions, however, will be terminated, it is the responsibility of the calling code to re-subscribe to topics as necessary.

Example

See an examples/pubsub.rs. This will listen on a topic (by default: test-topic) and print each message as it arrives. To run this example: cargo run --example pubsub then in a separate terminal open redis-cli to the same server and publish some messages (e.g. PUBLISH test-topic TESTING).

Performance

This project is still in its early stages, as such there is plenty of scope for change that could improve (or worsen) performance characteristics. There are however a number of benchmarks in benches/benchmarks.rs.

Results

In most cases the difference is small.

Benchmark redis-async-rs
simple_getsetdel 64,224 ns/iter
complex 780,619 ns/iter

Next steps

  • Better documentation
  • Support for PSUBSCRIBE as well as SUBSCRIBE
  • Test all Redis commands
  • Decide on best way of supporting Redis transactions
  • Decide on best way of supporting blocking Redis commands
  • Ensure all edge-cases are complete (e.g. Redis commands that return sets, nil, etc.)
  • Comprehensive benchmarking against other Redis clients

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

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