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JParty v2.4.7 — Signature pad fix

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@github-actions github-actions released this 26 Oct 19:04

JParty 2.4.7

One desktop app, with optional local AI Auto Host. No AI models are included in these downloads.

Downloads

  • macOS arm64: Apple Silicon (M1 or newer), macOS 11 or newer. Extract the ZIP and drag JParty.app to Applications.
  • macOS x64: Intel Macs, macOS 12 or newer. Extract the ZIP and drag JParty.app to Applications.
  • Windows x64: Windows 10/11. Extract the whole ZIP and launch JParty/JParty.exe; keep _internal alongside it.
  • Linux x64: Ubuntu 22.04 or newer, or a compatible desktop distribution. Extract the whole tar.gz and run JParty/JParty; keep _internal alongside it. Audio and Qt require your distribution's normal ALSA and graphics libraries.

The macOS apps are signed with an Apple Developer ID, notarized by Apple, and include a stapled notarization ticket. Windows executables are not Authenticode signed.

What changed

  • Fix personal name signatures on the phone registration screen. The individual signature pad now attaches to its own canvas instead of the hidden team drawing canvas.
  • Personal and team drawings remain independent, including their clear and undo controls. The fix supports individual and team mode, with manual hosting or Auto Host.
  • Verified touch input, visible drawing, Clear, Undo, viewport resizing, and registration in iPhone-sized Chromium and WebKit sessions.
  • Keeps the smaller audio assets and all existing themes, team features, video playback, and optional local AI Auto Host.

The updated iOS Xcode project is included in the repository and source archives. This release's executable downloads are the four desktop builds listed above; there is no installable iOS app attached.

Optional local AI Auto Host

Manual hosting works immediately without downloading models. Cloud Auto Host requires your own OpenAI API key.

On macOS, open Settings → Auto Host, select the local provider and voice, save, then use Settings → Local Services → Set up. Setup downloads the selected models and installs the local tools. Homebrew must already be installed for setup from the GUI. Model downloads may total several GB. Use Start services and Check status before starting an Auto Host game. See the included FULL_LOCAL_AUTOHOST.md for details.

On Windows and Linux, the app can connect to externally managed OpenAI-compatible local LLM, speech recognition, and speech synthesis services. The automatic setup/start/stop helpers are currently macOS-only. Configure service URLs under Local Services; select a compatible voice/model for your platform. See AUTOHOST.md for the endpoint interfaces.

Executable bundles include Python and Qt. They do not include model weights, API keys, your saved settings, or your game history.