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A writing desk with a mechanical keyboard: log words (or the total from your editor), and letters fall onto the keys for the resident under the space bar.
Seven key residents – a dormouse, a heron, an eraser, a frog, an inchworm, an owl and a snail – each fed by its own part of writing: words, chapters, editing, sprints, the plan, nights and days off. Levels, stages and an ability while it lives on the desk.
Sprints against your best-sprint ghost, typo bugs to catch, dust after a week away.
Totals: a year goal with pace and forecast, a writing calendar, books, records, a road of milestones and nearly forty awards.
Share cards for the year, month, week, book, streak, calendar, records, a resident or an award, with a preview.
The workshop: coins buy desk things (try them on first; make a mug from your photo), keycap sets that wear with use and three recorded switch sounds. Things on the desk can be moved.
Light and dark themes, English and Russian, words or characters, several books, moving progress to another phone. No ads, no account, offline.