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- FPS title suffix is now opt-in via showFpsInTitle, off by default (#6).
Source-compatible, binary-incompatible: the parameter is inserted into
Window() and nativeComposeWindow().
- OpenGL now requests a GL 4.1 core context, with a retry at the 3.2 floor
for drivers that refuse it (#7). Fixes an AMD/Windows GLSL driver bug that
flooded stderr with shader compilation errors for advanced BlendModes.
- Adds the demo --blendtest advanced-blend regression probe.